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how to get MTLVertexAttributeDescriptorArray size value in Metal

HomeCategory: stackoverflowhow to get MTLVertexAttributeDescriptorArray size value in Metal
rupesh asked 2 weeks ago

In OpenGL, You can retrieve the maximum supported number of vertex attributes with glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &n).

So, how to get the maximum supported number of vertex attributes per vertex descriptor in Metal in addition to query through Metal-Feature-Set-Tables?

1 Answers
Best Answer
naveen answered 2 weeks ago
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10 + 5 =

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