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how to get MTLVertexAttributeDescriptorArray size value in Metal

HomeCategory: stackoverflowhow to get MTLVertexAttributeDescriptorArray size value in Metal
Avatarrupesh asked 4 months ago

In OpenGL, You can retrieve the maximum supported number of vertex attributes with glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &n).

So, how to get the maximum supported number of vertex attributes per vertex descriptor in Metal in addition to query through Metal-Feature-Set-Tables?

1 Answers
Best Answer
Avatarnaveen answered 4 months ago
Your Answer

5 + 10 =

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